My first Corona game!

4 replies [Last post]
jason.bradley
User offline. Last seen 5 years 51 weeks ago. Offline
Joined: 26 May 2011

I have finished up the initial release of my first game, Pawn Store Game, built using Corona SDK. It took a little over 3 months working nights and some weekends. I did all the pixel art (that's all I can handle art wise).

Google Play Link:

https://play.google.com/store/apps/details?id=com.spoonfedsoftware.pawnstoregame&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5zcG9vbmZlZHNvZnR3YXJlLnBhd25zdG9yZWdhbWUiXQ..

Edit: Added image

Replies

Danny
User offline. Last seen 2 years 49 weeks ago. Offline
Joined: 17 Aug 2011

Looks neat!

hatethinkingofnames
User offline. Last seen 5 years 20 weeks ago. Offline
Joined: 19 Jul 2011

Hats off to you for doing all of it alone. Looks great

jason.bradley
User offline. Last seen 5 years 51 weeks ago. Offline
Joined: 26 May 2011

Thanks, I learned a lot from making it both in how hard it is to make a game FUN and learning more about Corona SDK.

Appvism
User offline. Last seen 5 years 28 weeks ago. Offline
Joined: 1 Sep 2012

Like the art and graphics style you've done! Whereas my first (simple) game is taking a lot longer...

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