Map Not Loading Correctly

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lKinx
User offline. Last seen 2 years 12 weeks ago. Offline
Joined: 11 Nov 2011

I recently purchased Lime and am trying to set up my first map. I created a one layer map in Tiled, saved it, and loaded it up in the simulator.

Here's what I got: http://i.imgur.com/QtAKC.png

I'm not sure what I did wrong. Here's my code:

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local lime = require "lime"
local map = lime.createVisual(lime.loadMap("maps/gameScene1.tmx"))

The only thing that I can think of that might be the problem is that I added the tile set with some margins and spacing because without it, when things scale they leave a line between tiles (at least that happened with my old tile manager).

Has anyone else had this problem before? If so, how did they fix it?

Replies

Abiz
User offline. Last seen 4 years 35 weeks ago. Offline
Joined: 28 Dec 2011

I believe it is caused by the margin and spacings, this happened to me before, this is because Lime probably did not support the margin and spacing, I had to change a few lines of code in the library and it worked, IIRC the code that needs to be changed is in "lime-tileSet.lua"

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