Android Emulator produces corrupted visuals

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DeadJoshWalking
User offline. Last seen 1 year 15 weeks ago. Offline
Joined: 15 Oct 2010

Whenever I deploy my app to the Android Emulator I see screens that look like this:

http://thegreatescape.grassrootsgames.co.uk/Capture.PNG

This problem doesn't occur on any Android or iOS device I've tested, only in the emulator, I created the emulator with the default options. It's really slowing down my development so I'd really appreciate some help in getting to the bottom of it!

Thanks!!

Replies

Joshua Quick
User offline. Last seen 6 hours 41 min ago. Offline
Staff
Joined: 31 Jan 2011

I believe the issue here is that the older versions of the Android emulator are using a software implementation of OpenGL ES 1.0. Corona requires at least OpenGL ES 1.1 because it uses that version's APIs to implement blending and masking.

Supposedly the newest Android emulator (version 4.0.3 r2) supports hardware rendering and OpenGL ES 2.0. At least according to Google's blog post from the link below...
http://android-developers.blogspot.com/2012/04/faster-emulator-with-better-hardware.html

Although I've tried the newest emulator and it is still dog slow.

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