Advice? Creating Turn-based Multiplayer Game
My next game is going to be a turn-based multiplayer game that will work across android and iphone. I have done some extensive research regarding the potential pitfalls and had some ideas. I was wondering if folks who are more versed in this area would give me some advice on where I should pay attention before starting on this potentially expensive venture.
So far I have considered the following:
1) Use Amazon Services (simpledb) to store user information as well as active games.
2) Use PubNub for active turn messages between the players.
-- OR --
1) Only use Amazon SimpleDB services for all interactions between players.
Any advice or input? I wanted to use those services because they are simple and instantly scalable and cheap for the most part. I have a dedicated server that COULD be used but I don't want the potential headaches later on with ramping that up.
I appreciate your help.