Corona Daily Builds Summary

CoronaSDK 2017.3044

Thu, 2017-02-23 03:31

Release notes for build 2017.3043 through 2017.3044

  • Core: added display.LightTransparentStatusBar and display.DarkTransparentStatusBar constants enabling modern status bar look on Android
  • Maintenance

CoronaSDK 2017.3043

Wed, 2017-02-22 05:02

NOTE: when the DMG is opened macOS may throw up a spurious warning saying "There may be a problem with this disk image. Are you sure you want to open it?". We are aware of this and know what causes it but haven't determined a fix yet.

Release notes for build 2017.3042 through 2017.3043

  • Enterprise macOS and Windows: revamped plugin templates
  • macOS: improve validation of build dialogs (and fix occasional greyed out "Build" button)
  • Widget 2.0: Fix slider positioning when handle exceeds expected group bounds
  • Widget 2.0: Fixing a issue with culled category rows

CoronaSDK 2017.3040

Thu, 2017-02-16 12:17

Release notes for build 2017.3038 through 2017.3040

  • Android: fix issue which prevented APKs with more than 32767 files from working
  • Widget 2.0: Fixed an issue with culled category rows
  • Maintenance

CoronaSDK 2017.3038

Wed, 2017-02-15 03:40

Release notes for build 2017.3037 through 2017.3038

  • macOS Simulator: adding iOS 3D touch simulation with pressure sensitive touchpad
  • Maintenance

CoronaSDK 2017.3037

Mon, 2017-02-13 15:03

Release notes for build 2017.3036 through 2017.3037

  • iOS: changing minimum required version to 8.0, moving to clang and libc++

CoronaSDK 2017.3036

Mon, 2017-02-13 11:23

Release notes for build 2017.3033 through 2017.3036

  • tvOS: fix builds which include native but not Lua plugins

CoronaSDK 2017.3033

Thu, 2017-02-09 03:31

Release notes for build 2017.3032 through 2017.3033

  • macOS: added "Clear Project Sandbox" to the File menu
  • Windows: added "Clear Project Sandbox" to the File menu
  • macOS: fix a couple of cases where video objects could cause unexpected exits
  • Maintenance

CoronaSDK 2017.3032

Tue, 2017-02-07 04:07

Release notes for build 2017.3031 through 2017.3032

  • macOS, Windows: fix recently introduced problem with downloading certain plugins

CoronaSDK 2017.3031

Sat, 2017-02-04 03:31

Release notes for build 2017.3030 through 2017.3031

  • iOS: fix issue when building for device with native plugins
  • Windows: improve error message when client can't connect to server
  • Maintenance

CoronaSDK 2017.3030

Wed, 2017-02-01 03:26

Release notes for build 2017.3029 through 2017.3030

  • Windows: fix issue which caused image files to be locked while project was open in the Simulator
  • Windows: fix issue where project would sometimes continuously reload if it is on a network drive
  • Maintenance

CoronaSDK 2017.3029

Tue, 2017-01-31 05:22

Release notes for build 2017.3028 through 2017.3029

  • macOS: fix issue installing apps on tvOS Simulator with some versions of Xcode
  • Maintenance

CoronaSDK 2017.3028

Fri, 2017-01-27 11:35

Release notes for build 2017.3026 through 2017.3028

  • Physics: Reverted debug draw mode to better reflect the actual bounds and positions of physical objects which exist in groups that have been scaled or translated

CoronaSDK 2017.3026

Tue, 2017-01-24 03:31

Release notes for build 2017.3025 through 2017.3026

  • macOS, Windows: added "GooglePlayGamesOAuth2ClientId" to recognized valid build.settings keys to prevent warning
  • Maintenance

CoronaSDK 2017.3025

Sat, 2017-01-21 03:35

Release notes for build 2017.3024 through 2017.3025

  • macOS: change save location used by display.captureScreen() to ~/Pictures (from ~/Desktop) to better match other platforms and support Mac App Store sandboxing
  • macOS, Windows: improve reliability of plugin downloads
  • macOS: improve warning message when a file is referenced with incorrect case in the name
  • network: improve error reporting
  • Maintenance

CoronaSDK 2017.3024

Fri, 2017-01-20 10:09

Release notes for build 2017.3024 through 2017.3024

  • macOS: implement native.newVideo() and media.playVideo() in the Simulator and Desktop apps

CoronaSDK 2017.3024

Fri, 2017-01-20 03:48

Release notes for build 2017.3023 through 2017.3024

  • Created new branch main-perry-1
  • Close branch main-perry-1.
  • macOS: implement native.newVideo() and media.playVideo() in the Simulator and Desktop apps
  • Maintenance

CoronaSDK 2017.3023

Thu, 2017-01-12 03:18

Release notes for build 2017.3022 through 2017.3023

  • Widgets: Change default widget theme for Android to "holo light"; improve error handling for TabBar:setSelected()
  • Maintenance

CoronaSDK 2017.3022

Wed, 2017-01-11 12:42

Release notes for build 2017.3016 through 2017.3022

  • macOS: fix issue with Pure Lua plugins and macOS desktop builds
  • iOS, tvOS: further improve behavior of codesigning wrt macOS extended attributes
  • Maintenance

CoronaSDK 2016.3016

Thu, 2016-12-29 22:07

Release notes for build 2016.3012 through 2016.3016

  • Android: Added support for androidSystemUiVisibility on Amazon devices.
  • Android: refactoring asset loading to work better with Live Builds
  • Maintenance

CoronaSDK 2016.3012

Thu, 2016-12-29 05:48

Release notes for build 2016.3011 through 2016.3012

  • Windows: Added multitouch support on Windows 7 and newer OS versions via a touchscreen monitor. (Stylus not supported.)
  • Core: Added support for system.getInfo("manufacturer") on all platforms except Windows Phone.
  • Windows and macOS: Modernized device skins in the Corona Simulator.

CoronaSDK 2016.3011

Fri, 2016-12-23 12:17

Release notes for build 2016.3009 through 2016.3011

  • Windows: Added native WebView/WebPopup support.
  • Windows: Added a WebView demo link to the bottom of the Corona Simulator "welcome" window. Try it out!
  • Windows: Fixed bug with native TextField/TextBox where setting the "size" property to nil would log an error instead of setting it to the system default font size (as documented).
  • Windows: Fixed issue where a Win32 desktop app would pause rendering while resizing the window.
  • Maintenance

CoronaSDK 2016.3009

Wed, 2016-12-21 16:17

Release notes for build 2016.3007 through 2016.3009

  • Android Enterprise: Maintenance
  • Android: Moved minSdkVersion from 10 (Android 2.3.3) to 15 (Android 4.0.3).
  • Android: Application icons are now placed in the APK's /res/mipmap/ directory instead of the /res/drawable directory.
  • macOS: "Copy and Launch" for Android devices will now alert developers if the connected Android device is running an unsupported Android OS version.
  • macOS: Maintenance

CoronaSDK 2016.3007

Wed, 2016-12-14 21:38

Release notes for build 2016.3006 through 2016.3007

  • Windows, macOS: restored anonymous Simulator analytics
  • CoronaBuilder: improved error reporting when a build can't be done due to a missing SDK

CoronaSDK 2016.3005

Tue, 2016-12-13 19:18

Release notes for build 2016.3004 through 2016.3005

  • Android: Activate Android Dependency Plugin Support

CoronaSDK 2016.3004

Tue, 2016-12-13 16:18

Release notes for build 2016.3003 through 2016.3004

  • tvOS: Fixing On-Demand Resources packaging being skipped

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