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Corona Daily Builds Summary

CoronaSDK 2015.2644

Thu, 2015-05-21 14:05

Release notes for build 2015. through 2015.2644

  • Widget 2.0: Fixing two regression bugs affecting the tableView widget. Casenum #40714
Yes

CoronaSDK 2015.2643

Thu, 2015-05-21 01:48

Release notes for build 2015. through 2015.2643

  • iOS: Fixes casenum: 40702. Regression where alerts would appear behind activity indicator.
  • Windows: Fixed bug introduced in build #2585 where scaling or rotating an image fill would cause graphics glitches with a RoundedRect, Circle, or Polygon display object. casenum: 40698
Yes

CoronaSDK 2015.2642

Tue, 2015-05-19 16:59

Release notes for build 2015. through 2015.2642

  • All - Fix misformatted error messages - no casenum
  • All - Prevent calling native.showWebPopup() from within another native.showWebPopup() to prevent unexpected behavior - casenum 31094
  • Android: Removed Google IAP V2 and throw an alert when anyone tries to use it.
  • Windows: Fixed bug where "mouse" event would provide the wrong coordinates when scolling the mouse wheel.
  • Windows: Simultaor now provides a Lua trace when it warns you that native.requestExit() is not supported on iOS.
  • Mac: Added native.requestExit() support when simulating an Android or WP8 device. (Not supported via iOS skins per Apple's guidelines.)
Yes

CoronaSDK 2015.2638

Sat, 2015-05-16 01:49

Release notes for build 2015. through 2015.2638

  • WP8: Now digitally signing the CoronaCards VSIX (Visual Studio Extension) again. (Was temporary disabled in daily builds after the last release. Does not impact CoronaCards developers.)
Yes

CoronaSDK 2015.2637

Thu, 2015-05-14 01:41

Release notes for build 2015. through 2015.2637

  • Core: Maintenance
  • Windows: Fixed bug introduced in build #2631 where system.openURL() would always open the URL in lowercase form. (Internet URLs are case sensitive.)
  • Windows: Lua os.exit() now stops the simulation instead of force quitting the Corona Simulator application, like how it works on the Mac version of the Corona Simulator. casenum: 615
  • Windows: Added native.requestExit() support when simulating an Android or WP8 device. Not supported by iOS devices (By design; Apple won't allow it).
Yes

CoronaSDK 2015.2636

Wed, 2015-05-13 15:11

Release notes for build 2015. through 2015.2636

  • Maintenance
Yes

CoronaSDK 2015.2635

Wed, 2015-05-13 13:33

Release notes for build 2015. through 2015.2635

  • Physics: Debug draw improvements. Mouse joint lines are now drawn. General joint lines now move with group.
  • Widget 2.0: Fixing an issue with redrawing table objects after deleting all table rows. Casenum #40402.
  • Widget 2.0: Fixing a bug while removing offscreen rows from a tableView object. Casenum #40276.
  • Simulator: Fuse
Yes

CoronaSDK 2015.2634

Wed, 2015-05-13 02:22

Release notes for build 2015. through 2015.2634

  • Maintenance
Yes

CoronaSDK 2015.2633

Tue, 2015-05-12 01:50

Release notes for build 2015. through 2015.2633

  • Windows: Maintenance
Yes

CoronaSDK 2015.2632

Sat, 2015-05-09 01:49

Release notes for build 2015. through 2015.2632

  • WP8: Fixed very long app startup/load time that would sometimes occur on the 2nd launch of the app if it is using audio APIs.
  • Core: Modified TextObject "size" property to support the system default font size by setting it to zero or nil, like how it works with display.newText() and display.newEmbossedText().
Yes

CoronaSDK 2015.2631

Fri, 2015-05-08 01:53

Release notes for build 2015. through 2015.2631

  • Core: Modified display.newLine() to support fractional stroke widths. (Allows you to set width in pixels whlie content scaling is enabled.)
  • Windows: Maintenance
Yes

CoronaSDK 2015.2630

Wed, 2015-05-06 13:48

Release notes for build 2015. through 2015.2630

  • Maintenance
  • Maintenance
Yes

CoronaSDK 2015.2627

Mon, 2015-05-04 10:51

Release notes for build 2015. through 2015.2627

  • Core: When an object was removed that had touch focus during the began phase, hit-testing on that object was incorrectly occurring on later touch phases b/c the focus was not reset properly. Fixes casenum: 39984.
  • Physics: physics bodies with newOutline were not working on objects unless they had image fills. Fixes casenum: 31361.
  • Viewer: Removed path flattening code that's no longer necessary/functional after core changes to require function, casenum 40471
Yes

CoronaSDK 2015.2625

Thu, 2015-04-23 01:42

Release notes for build 2015. through 2015.2625

  • OS X - fix issue which prevents people from running Daily Builds - casenum 40377
Yes

CoronaSDK 2015.2624

Wed, 2015-04-22 13:20

Release notes for build 2015. through 2015.2624

  • iOS: Add native property accessors that leverage KVC to get/set Obj-C properties. Casenum: 40320.
  • OS X: Fix crash when opening project with native textview activated - casenum 40335
  • iOS/Mac: Fix compile error. Isolate @try to pure Obj-C file. Refactor Lua/Obj-C value conversions to separate file.
  • Enterprise: Fix compile error
Yes

CoronaSDK 2015.2620

Tue, 2015-04-21 11:20

Release notes for build 2015. through 2015.2620

  • Composer: Fixing textbox misplacements after adding tags. No casenum.
  • Composer GUI: Fixing a regression bug on touching the main panel buttons while an object is selected. No casenum.
  • Composer GUI: Fixing an issue with duplicated objects not appearing in the simulator. No casenum.
  • Composer GUI: Fixing an issue with the fill effect panel remaining stuck. No casenum.
  • Composer GUI: Fixing an issue with objects snapping although the setting is off. No casenum.
  • Composer GUI: Fixing an error on the object inspector panel when editing object params and shifting focus. No casenum.
  • Composer GUI: Fixing an issue with object deselection via canvas. No casenum.
  • Composer GUI: Fixing a selection issue with a single object selected via mouse drag. No casenum.
  • Composer GUI: Fixing a performance regression bug. No casenum.
Yes

CoronaSDK 2015.2619

Tue, 2015-04-21 01:44

Release notes for build 2015. through 2015.2619

  • Core: fixing Image Sheet Paint within composite paint; casenum 40324
  • Core: making sprite object compatible with composite fills; casenum 39633
  • Core: maintenance
  • Windows: Fixed minor memory leak with native.showAlert().
  • Windows: Fixed bug introduced in daily build #2617 where touch/taps would not work with objects that have "isHitTestMasked" set to true.
  • Windows: Maintenance
Yes

CoronaSDK 2015.2618

Mon, 2015-04-20 11:39

Release notes for build 2015. through 2015.2618

    Yes

    CoronaSDK 2015.2617

    Sat, 2015-04-18 02:33

    Release notes for build 2015. through 2015.2617

    • Core: Address regression related to touch/hit-testing. This bug occurred when the isHitTestable property was set, resulting in a crash. Fixes casenum: 40197
    • iPhone: maintenance
    • Windows: Maintenance
    • Windows: Fixed memory leak with graphics.newMask().
    • Windows: Maintenance
    • iOS: Maintenance
    • Simulator: Improve syntax error reporting for Lua-plugin development workflow
    • Core: Maintenance
    Yes

    CoronaSDK 2015.2616

    Thu, 2015-04-16 18:15

    Release notes for build 2015. through 2015.2616

    • Windows: Modified LFS (Lua File System) to support file paths containing unicode characters. casenum: 29423
    • Windows: Fixed bug in Lua "audio" library where it would fail to load an audio file if its path contains unicode characters.
    • Windows: Fixed bug in Welcome Screen where it would fail to run a Corona project if its path contains unicode characters.
    • Windows: Maintenance
    • Core - adding "frame" property to Image Sheet.
    • iOS/OSX - Use correct version of Xcode to build for different versions of iOS SDK - casenum 40116
    • Maintenance
    Yes

    CoronaSDK 2015.2614

    Wed, 2015-04-15 19:41

    Release notes for build 2015. through 2015.2614

    • Core - fixing image sheet fill for non-rectangular shapes; casenum 30849
    • Core/Android: Fixing regression on plugin .so file not loading; casenum 40139
    • Maintenance
    Yes

    CoronaSDK 2015.2613

    Wed, 2015-04-15 01:53

    Release notes for build 2015. through 2015.2613

    • updating emscripten rtt references and lua bytecode.
    • Android: Removed the "ouya_xiaomi_icon.png" from Corona Enterprise's Android "res/xhdip" directory that was wrongly added in daily build #2599. Native developers are expected to add this icon to their app project themselves according to Ouya's procedures.
    • Android: Fixed CoronaCards issue where running 2 CoronaViews at the same time causes network API Lua listeners to no longer be invoked on the 1st CoronaView that was created.
    • Windows: Maintenance
    Yes

    CoronaSDK 2015.2612

    Tue, 2015-04-14 02:03

    Release notes for build 2015. through 2015.2612

    • Windows: Can now play *.aac and *.wma files via the "audio" library if the DirectX Media Foundation is available on the system. (Available on Windows 7 and newer OS versions, except for the N and NK editions.)
    • Windows: Re-added missing VC90 DLLs that were missing in daily build #2611's install.
    • Windows: Updated GLEW (OpenGL Extension Wrapper) library from version 1.9 to 1.12. Now statically linked instead of disributed in DLL form.
    Yes

    CoronaSDK 2015.2610

    Fri, 2015-04-10 01:52

    Release notes for build 2015. through 2015.2610

    • Core: Enable Lua-plugin development workflow in Simulator
    Yes

    CoronaSDK 2015.2609

    Thu, 2015-04-09 10:39

    Release notes for build 2015. through 2015.2609

      Yes


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