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object.alpha
Description:
Retrieve or set the object's opacity. A value of 0 is transparent and 1.0 is opaque.
This property is often used in transition.to method to fade in/out an object over time.
Note that this is a different alpha property than the optional "alpha" component found in each color specification of the form (r, g, b [, a]). In the latter case, the alpha range is 0-255, just like the red, green and blue ranges, because the resulting value set specifies a 32-bit color with 8 bits per channel.
Syntax:
local value = object.alpha object.alpha = value
Example:

local rect1 = display.newRect(100, 100, 50, 50) rect1:setFillColor(127, 127, 127) local rect2 = display.newRect(125, 125, 50, 50) rect2:setFillColor(255, 255, 255) rect2.alpha = 0.5
Parameters:
number: alpha value (0 to 1.0)
Returns:
number: alpha value (0 to 1.0)
Remarks:
Supported on operating systems and platforms for build numbers shown:
- Mac OS X:Corona SDK 1.0
- Windows:Corona SDK 2.0
- iOS:Corona SDK 1.0
- Android:Corona SDK 2.0