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Smooth Bezier Path (Curve) Fitting and Point Reduction

Posted by ETdoFresh, Posted on February 16, 2012, Last updated February 17, 2012

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This was my attempt at using the Ramer–Douglas–Peucker algorithm for point reduction and Philip J. Schneider Digital Curve Fitting function (which has still not been implemented, but you can Google "fit_cubic.c" to find out more). I'm all about nice smooth simplified paths, but the only thing I've done so far is got the RDP point reducing algorithm complete and the basics of Tulleken's articles listed below. Please feel free to help me out, refine this code, and make it useable for the masses. Thanks!

While I'm at it: here are the links:

EDIT: I got a little object to follow the path! Next step, tackle Schneider's awesome code!

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nice one! thanks for sharing!


Caleb P
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