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Random generator engine cross-platform

Posted by josua, Posted on January 27, 2012

Hello!

We have created this function for use on the daily challenge of our game MathCatch, because the random number generation on Android is different than IOS.

Use:

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--declare the module:
urandom=require ("urandom")
 
--Call the random seed with:
urandom.RandomSeed( seed )
 
--seed = a number between 0 and 99999
 
--Obtain a random number with:
urandom.URandom (from, to)
 
--from = a number between 0 and 999999
--to = a number between 0 and 999999

Download from:
http://dl.dropbox.com/u/8768831/code/urandom.7z

If you use CPM, remember to manually add the file "rand" to assets.